For [personal profile] nine_ofswords

Jun. 15th, 2016 12:43 am
the_hermit: (pic#9379523)
[personal profile] the_hermit
Summary: In which Merritt fails his will save Merritt makes a stupid decision... In which this thread ends badly.

--

Merritt goes still, something about him calming, and the smile that crosses his face is humorless. "That little 'stunt' was easy," he begins seriously, his tone becoming carefully measured.

"The Horsemen are my family, and leaving that man a drooling idiot was the very least I would do to protect them."

He's not close enough to actually, physically reach Ben, but he doesn't need to be. He swings, mentally, lashing out with a burst of magic designed to cripple.

Date: 2016-06-16 03:01 am (UTC)
onebehind: (silver clouds with grey lining)
From: [personal profile] onebehind
Dylan keeps pace easily, the projections less so, if only because that many people trying to move down a hallway at the same time creates a bottleneck, buying them time. It may have been what Dylan was counting on, but even if it was, he doesn't let himself slow, not yet. Instead, he continues herding Merritt along.

"Stairs," he calls, as they come up on the door for them. Heading up won't get them out, he knows, but having their pick of floors means they might be able to find somewhere and hide, catch their breath, decide on how to get out of here.

Date: 2016-06-16 03:08 am (UTC)
onebehind: (i recognize your disease)
From: [personal profile] onebehind
"You wanna stop, go back and fight, like, twenty guys while I work on the door, just say the word," Dylan shoots back as he follows. "Otherwise, pick a floor and pray we can lose 'em for a little while."

And that they don't reconvene in the lobby, if and when they can't find them.

Date: 2016-06-16 03:16 am (UTC)
onebehind: (watch closely as i open this door)
From: [personal profile] onebehind
Grunting in lieu of a proper response, Dylan follows him out into the hallway, otherwise silent. He throws a glance down the hallway, hesitating, as if he expects their luck, so far, to change, and every door on this floor to open, spilling more tourists onto them. After a beat or two of relative calm, however, he relaxes, albeit marginally, and turns back to the door, pulling it shut more quietly than Merritt did with the last one, perhaps, but with the same pulse of magic at the end, effectively jamming the lock.

When he turns back to Merritt, it's to grab one of his arms and start hauling him down the hallway. "C'mmmon."

Date: 2016-06-16 03:27 am (UTC)
onebehind: (up against the world)
From: [personal profile] onebehind
With a look torn between irritation and apology, wound up as he is and for being as wound up as he is, he lets Merritt go, then continues to move down the hallway. He stops a handful of steps later, in front of one of the many, uniform doors, and, after casting a look back in his direction, reaches for the handle, fore and middle fingers rubbing against his thumb. A spark jumps from his hand as he touches it to the handle, and when he tries it afterwards, it opens without effort.

Peeking his head in, his shoulders tense all at once, posture unmistakable as wishing he had his gun in this instance, more comfortable with it, when clearing a room, than anything else. When he finds it empty, he relaxes again but again not in entirety, and steps inside. He doesn't bother making sure Merritt follows, not after that protest, and not when there's more to check, to make sure they're alone, than just the tiny living area the room immediately opens into.

Date: 2016-06-16 03:36 am (UTC)
onebehind: (waiting for the song to start)
From: [personal profile] onebehind
Again, Dylan responds with a sound of agreement rather than words. He's pretty sure there's no one here, either, but better safe than sorry.

Thankfully, he finds nothing, that much clear an instant before he says as much, his shoulders slumping the rest of the way and all at once. "Alright. That should buy us some time."

Date: 2016-06-16 03:46 am (UTC)
onebehind: (i recognize your disease)
From: [personal profile] onebehind
Dylan props himself against a wall, nearby, and as Merritt starts, huffs out a breath, the sound almost a laugh, and shakes his head. It takes him a moment beyond that to find his words, as he didn't exactly have a monologue prepared for this moment, even if there are a few things he's sure he needs to say.

"Yeah, well. Congratulations," he offers, to start. A beat and then, "How the hell'd you even find him again?" Seems to him like it was a little too easy.

Date: 2016-06-16 03:58 am (UTC)
onebehind: (waiting for the song to start)
From: [personal profile] onebehind
Dylan gives him a look that seems to suggest that he's not sure he thinks it works like that but doesn't actually say as much. Instead, he's silent for another long moment, thoughtful, before venturing, "Or maybe he's still watching the suite."

Date: 2016-06-16 04:08 am (UTC)
onebehind: (when my mind was like a landmine)
From: [personal profile] onebehind
Dylan hums, his own expression hardening, too, though at this point, it has less to do with the idea that the kids might still be in danger and more to do with the fact that he's very obviously reading him. When he seems to find what he's looking for, he shakes his head again and reaches up to scrub a hand over the lower part of his face. When he drops his hand away again -- well, he doesn't exactly drop it. No, instead, he reaches out in Merritt's direction, and suddenly and all at once, chains spring from the upholstery of Merritt's seat, shredding it in the process, trying to wrap around him.

"You just don't get it, do you?" he asks, fingers twitching as he punctuates his question with a mental slam, trying to keep Merritt from trying to get up before the chains stop him entirely. "Hell, Bradley got it and I barely had to push him in that direction."

Date: 2016-06-16 04:35 am (UTC)
onebehind: (when my mind was like a landmine)
From: [personal profile] onebehind
Dylan smiles viciously, though the expression is a brief one before it slips into something unabashedly furious. He's taken his pleasure in Merritt's realization; time for the coup de grace. Minus the mercy.

"Not good enough," he answers, voice low, dangerous. "You don't get to make me go through this shit and just walk away. You don't get to take my father from me, make me choose." He flashes his teeth at Merritt, sneering. "So, I set you up, and God, it was easy."

Date: 2016-06-16 04:52 am (UTC)
onebehind: (i recognize your disease)
From: [personal profile] onebehind
Dylan's eyes drop to the chains, then dart back up to Merritt's face. Another slam of psychic energy follows, like a shock collar turned up to its highest voltage.

"Yeah, so you keep saying." And as he's said time and time again, it was real enough for him and he's still burdened with the memories of another forty years with his father. He's still living with the fact that Merritt all but made him murder him. Actively watching as a child was bad enough; all of this has apparently broken him, if he's turning on his family. And Merritt missed it, misjudged just how angry he really was.

"We'll see how real you think this all is, after you've been here awhile." A beat. "If I ever let you out."

Date: 2016-06-16 05:07 am (UTC)
onebehind: (waiting for the song to start)
From: [personal profile] onebehind
"I was planning on it," he answers, some of the edge gone from his voice all at once. He may be willing to leave Merritt trapped in his own head forever, but the rest of the Horsemen have done nothing to deserve the same treatment.

That said, he pushes away from the wall where he's been leaning, and turns to head for the door. The sound of the locks unbolting are deafening in the silence. "Nice knowing you, McKinney."

And then he's gone. The locks snap back into place all on their own and with a note of finality.

Date: 2016-06-16 10:03 am (UTC)
onebehind: (and i'm dizzy on dreams)
From: [personal profile] onebehind
For as long as Merritt stays still enough for his movements not to be mistaken for escape, the chains remain unmoving, too, content to simply hold him in place, albeit in a permanent state of too tight, too much. Time marches onward, though how much is hard to tell, between the fact that there are no clocks, no windows in the room, and the fluid quality of dreams, and everything is still, silent. Apparently the projections that were chasing them downstairs, whether they were Ben's or part of Dylan's half of this trap, have either ceased to exist or don't care enough to keep an eye on him.

It seems, for a moment, for ages more than, for both at the same time, that this is it, that Dylan honestly did leave him here to rot -- and then there's the sound of footsteps in the hall.

Whoever or whatever it is, they're obviously trying and mostly succeeding at stealth, but in an otherwise silent building, the sound still sticks out. They stop outside Merritt's door and, after a beat, the door rattles as whoever's on the other side tries to push it open. The deadbolt catches the door, stops them from coming in, and there's a growl of a swear, followed by what sounds, very vaguely through the wood, like Henley's name. Another pause and a hand pushes through the reality of the door, not a woman's, not Henley's, but like her, phasing through it. Fingers scrabble for the lock, find it, turn it open, and then the hand withdraws. The door opens in earnest less than a heartbeat after that, and Dylan steps into the room.

Not unlike the first time, he takes a few seconds to clear the room, this time, with a gun, found or created from the ether, and -- and he stops when he spots Merritt, recoiling as if physical struck. Despite the fact that he was just here, there's worry behind his eyes, fear and now horror, all of it out of place with the anger, the cold from earlier.

"Jesus Christ," he breathes, and then he's moving for Merritt and the chair, tucking the gun away as he goes.

Date: 2016-06-16 06:20 pm (UTC)
onebehind: (watch closely as i open this door)
From: [personal profile] onebehind
"It's okay," Dylan tells him, repeats like a mantra. His voice shakes, but the tone is soothing.

Not that he expects him to answer back, regardless, because yes, he does note the chain around his throat and how painfully tight they all are. It's as much for his own benefit (as well as, seemingly, someone beyond him and Merritt) as it is anything else and as he rounds the chair to look for locks.

He finds none, and breaking in his not-quite-prayer, mutters something about needing locks. A swell of magic follows, as does a metallic shunk, and a relieved breath as, while Merritt can't see it from where he is, a bouquet of them all but ooze out the back of the chair, along with the opposite ends of the Merritt's restraints. He flicks a glance over to Merritt, to make sure that hasn't put any more pressure on him (so far, so good), and then goes for the lock keeping the one around his throat in place, a set of picks, Jack's picks, appearing from seemingly no where as he reaches for it.

Beyond him there's a flicker of movement as his shadow, oddly not his own even when he entered, shifts and then shifts again. He ignores it as he works the lock, and a handful of heartbeats later, there's the sound of clicking metal and the chain around Merritt's throat goes slack.

"Don't try and move yet," he orders, distracted, as he moves onto the next. There's something like a dozen of them and he imagines this isn't too far removed from the chains that held him in place in his head, when Torre locked him away -- the more Merritt struggles, the worse it will get.
Edited Date: 2016-06-16 06:21 pm (UTC)

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Merritt Mckinney

January 2019

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